Easy to use cross Platform 3d engines.

C++

http://gamedev.stackexchange.com/questions/21/easy-to-use-cross-platform-3d-engines-for-c-game-development

My Opinion (only for open source 3D engines):

TL;DR:

Open Scene Graph is a pretty good, very well designed cross-platform 3D engine. Contrary to Ogre3D, for example, it does not provide "game engine" features, and concentrates on being a very nice abstraction on top of OpenGL.

Have a look at the extensive list of samples.

 

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